When I was 10, I would take my younger brother out to the woods to get lost and make up stories. Since I was the oldest, I would be the one telling these tall tales. To this day, I still have hand-drawn maps and precious rocks from our adventures in our infinite forest backyard. That sense of exploration is at the heart of Appia. I want to create a game that players will want to explore at length... every ravine, every tunnel, every mountain, etc. No matter the distance, there's always something lurking around the bend for the player to discover.
Appia is 2D platformer with "choose your own adventure" elements. Decisions you make along your journey influence the story you're being told. Right now, Margot is lost in the forest and trying to get to the village. Have a look around and talk to some folks. They might help out.
Unity, ink, Tiled, Photoshop, Audition, Ableton Live